Yeah, we’re back!

Sorry for the long downtime since November 2016, when this website was hit with a massive spammer attack. It took some time to clean things up. After all, this is just a non-profit, hobbiest website. Now, you’re able again to use the site and it’s forums to talk about great games, Sega emulation / Kega Fusion and the wonderful World of M.U.L.E.! Have fun! Quick links:

M.U.L.E. The Board Game coming November 2015 – Interview with creator Heikki Harju

In its August 17th press release, Ozark Softscape let a big, almost Wampus-sized cat out of the bag. A board game adaptation of the classic game will hit the stores this November 2015. The board game is created by Heikki Harju and published by Finnish board game company In an interview with World of M.U.L.E., creator Heikki Harju tells the story of how the game came to be. Read the interview here.

New Genesis Game Release: It Came From The Desert

Cinemaware is working with Water Melon Games (of Pier Solar fame, not unkown to Eidolon’s Inn’s users!) to release a new-old Sega Genesis game from the early 1990’ies – an action version of the Commodore Amiga classic game “It Came From the Desert”. You can subscribe for pre-order information here on the Cinemaware website. Thanks to Indie Retro News for the heads-up!



Welcome to Carpe Ludum

“Life’s too short to play bad games.”

Carpe Ludum is a community for “gourmet” gamers who only have very limited time to spare on their hobby and would like to focus this time only on the best games ever produced.
The Carpe Ludum Codex defines a set of quality criteria a game must meet in order to be featured on this site. Hence, our tagline: Great Games Society.

A few things you will not find on Carpe Ludum, such as:

  • Daily updates with the latest gossip/news of the gaming industry
  • Information about games younger than 5 years (see The Codex for reasons)
  • Unfriendly people. After all, we all want to have fun with our hobby in the limited time we’ve got for it… So why should anyone want to be unfriendly here?

If you like the idea of this website, please register a username and become a part of this community in the Carpe Ludum Forum. As this website has just been founded, I’m looking forward to your feedback and contributions on the following aspects:

  • The first published game review here is for M.U.L.E., a 1983 Atari/C64 masterpiece. I wrote a very special review in the form of a short story – how do you like this?
  • Which games should be featured here next? What are the best games ever?
  • In what ways could The Codex be improved – or is it already sufficient to safeguard the quality of featured games here?
  • I’m looking for hobbyist contributors! If you’re interested in becoming a hobbyist “gourmet game reviewer” here, please let me know. No – not all reviews should be written in the form of a short story… Or do they?

That’s all for now. Enjoy!

Best regards,
Goethe, webmaster of Carpe Ludum
July 5th, 2014

Welcome to the Third Act of World of M.U.L.E.

Act 3 – July 2014 and beyond

You’re looking at it right now. 🙂
In July 2014, I decided to close down the previous website for World of M.U.L.E. The choice to use the “Tiki” content management system (CMS) in 2004 was a bad one for me – I simply did not find time anymore to maintain such a complex CMS.

WordPress is – hopefully – much simpler to maintain over time. We’ll see!

The first migrated content from the old World of M.U.L.E. I have migrated is a very special review of M.U.L.E. in the form of a short story. Enjoy!

Act 2 – June 2004 till July 2014

At the same time I migrated my other website Eidolon’s Inn to a real content management system (Tiki CMS), I did the same for the World of M.U.L.E.. It went ok for a while, and I even found some nice people like xot and puzzud who helped me created content. At the end, about 400 people were registered in the community – but you couldn’t call it an “active” community. This is how the site looked like then:


Act 1 – August 1997 till June 2004

At first, the World of M.U.L.E. was a set of simple, static HTML files. Look at the screenshot below – gross, wasn’t it!? I guess graphics design wasn’t really my strength back in 1997.

Bildschirmfoto vom 2014-07-04 14:01:28