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Hi, I have a graphic issue for a long time.
It is in 32-bit color mode in WIndows, in default filters only DoubleRaw and QuadRaw can keep a screen a standard times for the default game ratio, other filters will just “stretch” the screen. Like this: http://www.imagebam.com/image/a5d756431085108
With Force Compatible GFX on, it can be OK but the emulator cannot be run under 32-bit color mode, no brightness mode, too.
However it is still possible to make screen a default game ratio without Force Compatible GFX on, I use softwares to force resize the emulator window, finally making the screen exactly match a default game ratio. Like this: http://www.imagebam.com/image/ff7b38431085102. It looks really better now.
My confusion is, why not adding a feature to do this by emulator itself? It is possible to detect a correct ratio I think, and it would be very helpful.
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